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[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...
Reproduction steps:1. Download and open the attached "IOS_UI_Render.zip" project2. Build and deploy the project to iOS Expected resu... Read more
Shaders controlling cull mode via a property get incorrectly rendered in...
How to reproduce:1. Open attached project "ShadersCull.zip" and scene "Test"2. In Project window, select Assets/A.mat3. In Inspector... Read more
Artifacts appear in HDRP PBR Accumulation when changing Viewport Rect at...
How to reproduce:1. Open the user's attached "HDRPPbrRepro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Hi... Read more
Preset Manager Filter fails to apply Preset when using Blob:"Folderpath"
Reproduction steps:1. Open attached Project "PresetFilter"2. Import an Image to Assets\Filtered3. Check the Import Settings of the I... Read more
[UI Builder] Documents from Package folders do not show up in UI Documen...
Reproduction steps:1. Open project attached in "UIToolkitPackage.zip"2. Double click on "TestDocument" in the project window3. In th... Read more
[URP] Semi transparent shader is incorrect in the game view
Reproduction steps:1. Open attached project "Transparent.zip" and scene "SampleScene"2. Enter Play Mode3. In Scene View, observe the... Read more
[URP] Soft particles not applied correctly if a URP asset is not set to ...
Repro steps:1. Import the attached package2. Assign the SRP asset from within the package as the active render pipeline asset3. Open... Read more
[Scene Template] Dependencies are not sorted when sorting by clone
Reproduction steps:1. Open the attached project ("1329030R.zip")2. Open the "MainMenu" scene template in the Inspector window3. Sort... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps:1. Open the attached user's project and "SampleScene" scene2. Enter play mode, then press ESC and exit the play m... Read more
View inside the Build is distorted when using the Graphics Compositor an...
How to reproduce:1. Create a new HDRP project2. Enable the Graphics Compositor (Window -> Render Pipeline -> Graphics Composit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size