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[Android] Android banner is not saved in the Android Player Settings
How to reproduce:1. Create a new project2. Navigate to Project Settings > Player > Android > Other settings and check the A... Read more
Editor crashes on VFXSystem::UploadUniforms or throws errors when enteri...
Reproduction steps:1. Open the attached "case_1308481-Crash" project2. Open scene "PhidgetsVFXTest" and enter the play mode3. Observ... Read more
[Shader Graph] Clicks in Create Node Menu are not being registered
Reproduction steps:1. Download and open the attached project 'clicks.zip'2. In the Project window, open Test.shadergraph3. Open Crea... Read more
[Windows] Build fails due to read-only files detected as native plugins ...
How to reproduce:1. Open the user's attached project2. Make the myfile.h file in the project read-only (in the user's case, Perforce... Read more
Undo of Timeline selection generates error
Undoing the selecting a GameObject with a Timeline (Playable Director) that contains a Control Track with a prefab, generates an err... Read more
Player Window can not be maximised after being taken out of fullscreen w...
How to reproduce:1. Create a new project2. Build and run on UWP3. Minimize the Window4. Press Alt+Enter to toggle fullscreen Expecte... Read more
Delegate.EndInvoke always returns null in a Build when using the IL2CPP ...
How to reproduce:1. Download and open the attached project from the Google Drive link2. Open File > Build and Run3. Observe the D... Read more
[Android][TMP] InputField selection highlight appears above keyboard whe...
How to reproduce:1. Open the attached project2. Make sure InputField (TMP) has "Hide Mobile Input" enabled3. Build & Run on mobi... Read more
Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException
Reproduction steps:1. Open the user's attached project2. Select QA/Encode Texture to PIZ EXR3. Observe the Console window Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically