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0
votes
Won't Fix

[iOS 14] EXC_BAD_ACCESS crash from com.apple.arkit.ardisplaylink

iOS

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Nov 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Steps to reproduce:1. Download and open the attached "ARKitTest" project2. Build and deploy the project to iOS Reproduced with:2018.... Read more

0
votes
Fixed

il2cpp does not compile null coalescing operator properly for bool

IL2CPP

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Feb 05, 2021

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Version/s: 2020.2, 2020.2.2f1

Reproduction steps:1. Open attached project "NullFail.zip" and scene "TestScene"2. Build and Run3. In Build, press on the "Test it!"... Read more

0
votes
Won't Fix

[AssetBundles] [Shaders] Terrains loaded from Assetbundles does not rend...

Asset Bundles

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Feb 06, 2021

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Version/s: 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "hdrp_terrain8layers.zip" and scene "SampleScene"2. Run and Build3. In Build, observe th... Read more

0
votes
Won't Fix

[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...

Package: PostProcessing

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Oct 21, 2020

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Version/s: 2018.4, 2019.4.12f1

Reproduction steps:1. Open the attached project ("1286514C.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more

0
votes
Fixed

[Lighting Explorer] Static emissives tab should show material without "S...

Progressive Lightmapper

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Feb 08, 2021

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Version/s: 2021.1.0a7

Steps1. create a new URP template project2a. In project tab, right click > create > Material2b. In inspector, enable emission ... Read more

0
votes
Not Reproducible

"Scripting Class given argument must not be null" when dragging compilin...

Serialization

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Feb 04, 2021

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Version/s: 2020.2.0a11

Reproduction steps:1. Open new Unity project2. In Project window, create a new script3. While the script is compiling, drag it onto ... Read more

1
votes
Fixed

Texture2D.Resize toggles GraphicsFormat each time it's called between li...

Texture

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Feb 06, 2021

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Version/s: 2020.1.0a18, 2020.2, 2021.1, 2021.1.0b5, 2021.2

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more

0
votes
Fixed

[ShaderGraph][macOS] Node dropdown does not open when it is clicked afte...

Package: UI Toolkit

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Feb 01, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Open the attached "case_1311011.zip" project2. In the Project window, open Test.shadergraph3. In the Compariso... Read more