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0
votes
Fixed

Line and Trail Renderers throw errors in the console when Inspector wind...

Themes

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Jan 28, 2019

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Version/s: 2019.1.0a10, 2019.2.0a3

Steps to reproduce: 1. Download the attached project and open SampleScene 2. Make sure that you Inspector window is docked to the r... Read more

4
votes
Fixed

Interrupting a transition from empty state on an override layer makes fu...

Animation

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Nov 18, 2018

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Version/s: 2017.4.0f1, 2018.2.15f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and the attached project 2. Enter Play mode: 3. Press "InterruptTransition" Expected result: animat... Read more

0
votes
Duplicate

Sprite Editor will not save changes to the Sprite when a new Sprite is s...

2D

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Dec 17, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project named "Case_1110525" 2. Select the "First_Sprite" sprite and open the Sprite Editor 3... Read more

0
votes
Fixed

[GC] "GetThreadContext failed" crash when calling GC.Collect() and yield...

Mono

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Jan 04, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2

How to reproduce: 1. Open the "Thread_context_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Wait for the... Read more

0
votes
Won't Fix

Obscure errors thrown when scene contains GameObject with non-MonoBehavi...

Scene Management

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Jan 23, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "Repro.zip" project 2. Open the Main scene 3. Enter Play mode 4. Observe the Console errors 5... Read more

0
votes
Fixed

Assertion when accessing PlayableDirector Component of a GameObject Inst...

Timeline

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a2

How to reproduce: 1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle" 2. Enter Play Mode... Read more

0
votes
Won't Fix

Object's RectTransform with ContentSizeFitter isn't scaled when UI eleme...

uGUI

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Jan 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a3

How to reproduce: 1. Open the attached project ("Case_1120687 Scrollview.zip") 2. Enter Play Mode 3. In the Game View click Toggle t... Read more

0
votes
Fixed

[GPU PLM] Scene is black after baking lighting with the GPU Lightmapper

Progressive Lightmapper

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Jan 28, 2019

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Version/s: 2019.2.0a3

Steps to repro: 1. Open the attached project and 'SampleScene'; 2. Wait for the scene to bake. Expected result: Scene is baked. Bot... Read more

2
votes
Won't Fix

Editor freezes when updating a NativeArray<Color32> on the .NET 4.x Scri...

Mono

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Sep 14, 2018

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Version/s: 2018.2.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1081225 TextureUpdater-master.zip") and open the "SampleScene" 2. Enter Play M... Read more

0
votes
Not Reproducible

[Oculus GO] Using GPU Instancing takes excessive time to load shaders wh...

Package: Oculus Android

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Nov 28, 2018

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Version/s:

To reproduce: 1. Build attached project "Instance Leak Files.zip" to Oculus GO 2. While in built app, press Button One on Oculus con... Read more

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