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[Universal RP][Android][GLES3] The scene is rendered too bright with GLE...
How to reproduce:1. Create a new ‘Universal RP Template’ project2. Set Graphics API to GLES3 and color space to Linear3. Observe the... Read more
[VCS] Adding Probuilder package while under version control throws API U...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Add the Probuilder Packa... Read more
[VCS] "Version Control: Cannot set mode of files in offline mode" error ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Click "Work Offline"4. I... Read more
Image preview Properties in the Import Settings are poorly visible when ...
How to reproduce:1. Open the attached "Repro1181766.zip" Project2. Click on "320bg.png" File in the Project View3. Resize the Image ... Read more
[Windows Mixed Reality] Spatial Mapping is not rendered in "Simulate in ...
Spatial Mapping is not rendered in "Simulate in Editor" mode Pre Conditions:- Universal Windows Platform needs to be downloaded- Swi... Read more
[Linux][ProBuilder] Editor crashes on removing "ProBuilder" package from...
Removing the "ProBuilder" package from "Package Manager" causes Editor to crash, Refer attached video. Steps to repro:1. Create a ne... Read more
[Polybrush] Samples reference LWRP instead of Universal RP
When viewing the Polybrush samples in Package Manager, one of the samples is called: Shader Examples (LWRP) This sample contains Sha... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
CullingGroup.QueryIndices only returns results for one camera
Steps to reproduce:1. Download attached project2. Open "TestCullingGroup" scene3. Enter play mode4. Check UI in Left corner Results:... Read more
Tooltips for Settings are offset when a window is expanded horizontally
Reproduction steps:1. Create a new project2. Select the Main Camera in the Scene3. Expand the Inspector window horizontally4. Hover ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved