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[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps: 1. Create a new Unity project. 2. Go to player settings and switch platform to iOS. 3. Choose Run in Xcode as De... Read more
Crash Unity::Cloth::CreateRecreateIfNecessary when adding cloth to an em...
To reproduce: 1. Open attached Unity project "Pirates.zip" 2. Create a new gameObject 3. Add Cloth component (sometimes Unity crashe... Read more
[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Update GVR pods to 1.60 with CocoaPods 4. Build to iPhone 5. Click on... Read more
The game crashes on standalone build when using graphics jobs with a bun...
Reproduction steps: 1. Open project attached (Crash Particle.zip) 2. Make a build 3. Play it. 4. Press A to enable particles. Expec... Read more
X509Store is empty in Unity, but has certificates in pure C# console app...
To reproduce: 1. Open the project, attached by tester (windowsStoreEmpty.zip) 2. Open the "scene" scene 3. Open the TestScript 5. O... Read more
Play mode doesn't maximize after editing Animation Curve
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Enable "Maximize on Play" option in Game View 4. Enter and exit... Read more
Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle
Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce: 1. Download delet... Read more
Custom Editor components disappear if Custom Editor is resized
Reproductino Steps: 1. Import attached project. 2. In Assets, select Examples/BlendAddRGBA. 3. Resize the width of the Inspector win... Read more
Enabling Optimize Mesh Data results into Paint Details having a "sliding...
How to reproduce: 1. Open the attached users "TerrainDetailsSliding" project 2. Open "Scene" scene and observe how the wind setting... Read more
Prefab's children change order when extra child object is added to prefa...
To reproduce: 1. Open project attached by the user 2. Open scene "scene" if not opened 3. In hierarchy window select game object "P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects