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MRT result in the scene being drawn in the corner of the screen instead ...
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Build for iOS and open the Xcode project 3. Deploy the Xco... Read more
[Settings Window] Search bar flickers on enabling Device Simulator Provi...
Search bar flickers sometimes change its size on clicking after enabling Device Simulator Provider while AdaptivePerformanceGeneralS... Read more
NullReferenceException error is thrown on selecting GeneralSettings pres...
NullReferenceException error is thrown on selecting AdaptivePerformanceGeneralSettings preset asset after deleting AdaptivePerforman... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps: 1. Open QA attached project repro_1250807 2. Main Menu -> Build -> Either one 3. Press the "Load Scene B" button Actua... Read more
MinMaxGradient is stuck at its initial value in the Clip Inspector when ...
How to reproduce: 1. Open the attached "CleanProject.zip" project 2. Open the "SampleScene" Scene 3. Select the "PlayableDirector" G... Read more
[iOS/tvOS] Specular cubemaps started using RGBM encoding by default
How to reproduce: 1. Open the "DefaultCubemapCompression.zip" project 2. In the Project window, reimport the "UniversalRPSky.exr" as... Read more
RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...
How to reproduce: 1. Open the attached "EmptyRamTest.zip" project 2. Build to Standalone (make sure that Development Build is checke... Read more
ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform
How to reproduce: 1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project 2. Make sure auto baking is checked in ... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more
[Android][UI] disappears on high resolution Android phones
Steps to reproduce: 1. Open user's attached project "vectorfieldgame.zip" 2. Build it to Android 3. Open it and notice there is no U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion