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Applying changes to root prefab in a nested prefab re-adds a component e...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Remove Mesh Renderer component of Cube > Sphere4. ... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Build and open Visual Studio solution4. Build project Results:... Read more
UIElements elements are not redrawn correctly
STR1) With trunk, open any project2) Open the UIElements debugger3) Expand elements on the left side in the debugger4) Select one el... Read more
[HDRP] Scene view becomes Black when it contains a Visible mesh with Z-a...
Reproduction steps:1. Create a new HDRP template project2. Add a cube in the sample scene3. Set cube's scale on Z-axis to 0 Expected... Read more
[Timeline] Scrubbing over nested control groups does not yield same resu...
Steps to reproduce:1. Open attached project 'TL - Nested Timelines Scene'2. Open Timeline window and select "Timeline" gameobject3. ... Read more
[URP][VR] Right eye isn't render when using Multi Pass rendering
Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more
Horizonal slider moves when scrolling vertical slider in 'UIElements Sam...
How to reproduce:1. Create and open a new project2. In the Editor select 'Window' > 'UI' > 'UIElements Samples'3. In the UIEle... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more
[UIR] UIElements Runtime - Colors are too light in the Game View in line...
How to reproduce:1. Open the attached 'Builder.zip' project2. Open 'SampleScene' Scene3. Drag NewUI.uss from Project Browser to Visu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window