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Package XML documentation isn't shown when using external packages
Repro steps:1. Open user attached project2. In the Project window, open "HeroRewardDisplay.cs" in the "QuestRewardList" folder3. Hov... Read more
Two rigidbody trigger colliders do not send trigger messages on collision
How to reproduce:1. Open the attached "RigidbodyTriggers.zip" project2. Open "TestScene"3. Enter Play mode4. In the Scene view, move... Read more
TreeView without MultiColumnHeader has no Horizontal Slider
How to reproduce:1. Open the attached "19.3.zip" Project2. Open window via TreeView Examples > Simple TreeView3. Resize the windo... Read more
[Android] On screen keyboard is closed when focusing different InputField
To reproduce:1. Open attached project2. Build and run on Android3. Focus any text field and wait several seconds (until script focus... Read more
[Android] WebCamDevice.kind does not return correct names of cameras whe...
To reproduce:1. Build and Run attached project on Android with at least 2 cameras on the back2. Switch camera by clicking button "Sw... Read more
Docked Package Manager window shows empty list of packages when updating...
How to reproduce:1. Create a project on Unity 2019.3.0a10 or earlier2. Open a Package Manager window and dock it anywhere3. Update t... Read more
GPU lightmapper doesn't work on Radeon RX 5700
Unfortunately the user reports from the Unity forum about the GPU lightmapper not working on RX5700 turned out to be true. The OpenC... Read more
[Shuriken] light prefab asset can't be located from asset finder in part...
[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce:1. Create a new project2. In... Read more
Particle System is not playing on awake when Reload Scene enter Play mod...
How to reproduce:1. Open the attached project "1180343.zip"2. Enter Play mode Expected result: Particle System starts playingActual ... Read more
Collision is not detected on a method invocation when Collider is trigger
How to reproduce:1. Open user's attached 'BUG.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Select 'trigger' GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open