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[Incremental GC] Projects fails to open if switching from .NET 4.x to .N...
How to reproduce: 1. Open attached project 2. Go to Player Settings and switch to .NET 3.5 Result - Editor is not opened, after tha... Read more
Script reference lost when importing .unitypackage with .dll files
Steps to reproduce: 1. Open the attached Project "ReimportReproPackage" 2. See the Inspector Window for GameObject "ColorChaningCub... Read more
[Addressables] Shaders are not being included in the Asset Bundle in pac...
To reproduce: 1. Open the attached project 2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packe... Read more
Position of child gameobject cannot be changed if parent's scale is (0,0,0)
Steps to reproduce: 1. Create a new project 2. Create a new object in the scene 3. Set its scale to (0,0,0) if not set already 4. Cr... Read more
Animation Event leads to non-existent documentation page when clicked on...
Reproduction steps: 1. Open the project inside "Space Raider.zip" 2. Open the Animation window 3. Select "Explosion" animation 4. Se... Read more
Standalone Windows Player uses an old cached version of addressable asse...
Reproduction steps: 1. Open the project inside "Vulcan-AddressablesTest3.zip" 2. Change the AddressableAssetSettings to match your ... Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce: 1. Open the "SoundStutterBug.zip" project 2. Press Play 3. Pause and resume the scene several times 4. Listen to t... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce: 1. Open the "Scripting_Array_length_Crash.zip" project 2. Select Poker > Board injector 3. Open the object selecti... Read more
[GPU PLM] GPU baker breaks on specific geometry
Steps to reproduce: 1. Create a new project and open a blank scene 2. Navigate to Lighting Settings, and make sure that Lightmapper... Read more
Building an application generates WinPixEventRuntime.dll when "Developme...
How to reproduce: 1. Create a new Unity project 2. Navigate to File -> Build Settings... -> make sure "Development Build" is unchec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material