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Duplicate

Votes

0

Found in

2018.3.0f2

2019.1.0a1

Issue ID

1118850

Regression

No

[GPU PLM] GPU baker breaks on specific geometry

Progressive Lightmapper

-

Steps to reproduce:

1. Create a new project and open a blank scene
2. Navigate to Lighting Settings, and make sure that Lightmapper is set to Progressive GPU
3. Import thisworks mesh and make it static
4. Bake the lighting and notice that the mesh appear to have proper GI
5. Import thisdoesntwork mesh and mark it as static
6. Bake the lighting again and observe the issues

Notes:

- More info in the following forum thread - https://forum.unity.com/threads/gpu-lightmapper-preview.561103/page-5#post-4127167

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