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Duplicate
Votes
0
Found in
2018.3.0f2
2019.1.0a1
Issue ID
1118850
Regression
No
[GPU PLM] GPU baker breaks on specific geometry
Steps to reproduce:
1. Create a new project and open a blank scene
2. Navigate to Lighting Settings, and make sure that Lightmapper is set to Progressive GPU
3. Import thisworks mesh and make it static
4. Bake the lighting and notice that the mesh appear to have proper GI
5. Import thisdoesntwork mesh and mark it as static
6. Bake the lighting again and observe the issues
Notes:
- More info in the following forum thread - https://forum.unity.com/threads/gpu-lightmapper-preview.561103/page-5#post-4127167
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This is a duplicate of issue #1128646