Search Issue Tracker

By Design

Votes

0

Found in

2017.4.0f1

2018.3.0a1

2019.1.0a1

2019.1.0a14

2019.2.0a1

Issue ID

1118164

Regression

No

Audio starts popping after pausing and resuming the Scene

Audio

-

How to reproduce:
1. Open the "SoundStutterBug.zip" project
2. Press Play
3. Pause and resume the scene several times
4. Listen to the audio

Expected Behavior: Sound plays smoothly
Actual Behavior: Sound starts stuttering, popping

Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019.1.0a15, 2019.2.0a2

Note: Sometimes it happens as soon as you start the scene(without pausing and resuming). The issue gets worse with older versions.

  1. Resolution Note:

    This is not an issue with the audio system or Unity as such. The project settings has "DSP Buffer Size" set to "Best latency" which makes it very dependent on the overall system performance. A ton of things can affect this, in particular deferred procedure calls on Windows, which are very dependent on the drivers installed on the system. Just change the buffer size setting back to the Default setting (which is the same as the Good Latency setting) and the stutter will go away.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.