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One of two looping sounds sometimes disappears when removing High Pass F...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Select GameObject in the Hierarchy4. Press Play5. Rem... Read more
[UI] MinMaxSlider disappears when min and max have the same values for U...
MinMaxSlider disappears when min and max have the same values for UI Slider. Refer the attached video Steps to reproduce:1) Create a... Read more
Compilation error is not shown in the Console window when using generic ...
Reproduction steps:1. Open the attached "case_1320502" project2. Open the "ResourceImageDownloader_1.cs" script3. Note that the IDE ... Read more
[Android][ShaderGraph] Shader is not rendered on Android when it has nor...
Steps to reproduce:1. Open the attached project "Case_1322517.zip"2. Build it for Android3. Launch the app Expected results: A pink ... Read more
Script components disappear from a prefab's Inspector window when recomp...
Reproduction steps:1. Open the user's attached project "PrefabsHello.zip"2. In the Project window select "PrefabA" prefab3. Notice t... Read more
Performance regression when baking light probes with a light cookie in t...
Introduced by https://ono.unity3d.com/unity/unity/pull-request/99050//lighting/plm/lightcookies OpenCLCommonBuffers::PrepareLightCoo... Read more
[iOS] Unable to combine the last input character in Text Input Field whe...
Reproduction steps:1. Download and open the attached "TestInputField.zip" project2. Build and deploy the project to iOS3. Type in "랄... Read more
Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...
How to reproduce:1. Open the attached project from "URPpackageCrash.zip"2. Open scene "PolarScene"3. Using Package Manager, remove t... Read more
Unity crashed when importing .skp file
Reproduction steps:1. Open the attached "1322308skpCrash.zip" project2. Go to Assets => Import New Asset... and select the "13223... Read more
[iOS] The result of Shader ceil differs between devices
Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables