Search Issue Tracker
Mesh Collider throws an error when upgrading to 2019.3.0a9 with mesh not...
Repro steps:1. Open the attached project in 2019.3.0a8 or an older version2. Close the project and open it in 2019.0a9 or a newer ve... Read more
Applying vertex stream layout to a particle system does not work in Pref...
How to reproduce:1. Open the attached "VertexStreamsPrefab.zip" project2. In the Project window, open the "Rain" prefab3. In the Ins... Read more
Dynamic Buffer is considered [ReadOnly] and Unity freezes when Translati...
Repro steps:1. Open user attached project2. Enter Play Mode Expected result: Project runs without any errorsActual result: Errors ar... Read more
[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more
[IL2CPP] Nullable value causes 'Debug Assertion Failed' error in Debug P...
Steps to reproduce:1. Download 1179877_repro.zip2. Build a Standalone player- Scripting backend: IL2CPP- C++ Compiler Configuration:... Read more
[IMGUI] Animation keyframe scale overlaps with cogwheel
Animation keyframe scale overlaps with cogwheel (settings icon) when no other Animation clip is available in the project. Steps to r... Read more
[Linux] [Timeline] Unable to switch between timelines using "Timeline Sw...
"Timeline Switcher" is not switching between the created timelines(eg. Cube Timeline and Point Light Timelines) when the focus on Ga... Read more
AssetDatabase.FindAssets("t:type") does not find scriptable objects when...
How to reproduce:1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip")2. Select Issue Demo/Find Animal As... Read more
Impossible to open a project when there is only one Unity version added ...
How to reproduce:1. Open Unity Hub using the EnvIronman VM (more information in Edit)2. Uninstall Unity version 2019.1.14f13. Select... Read more
[MAC][Lumin] Editor crashes when opening Project settings
How to reproduce:1. Open the user's attached project2. Make sure that the Lumin SDK path is set in the Preferences3. Open Project Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open