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Creating a project with the Lightweight template yields a black screen a...
Repro steps:Create an empty project witht he Lightweight template.Wait for the project to load upNotice the errorsNotice the Game sc... Read more
Reimporting a model with different oversampling settings appears to be b...
Extra pips do not appear in animation window when importing a model with oversampling To Reproduce: 1. Open OversampleMe scene.2. Se... Read more
Character Controller's change of position in OnCharacterControllerHit is...
To reproduce: 1. Open the project, attached by the user (TestMove.zip)2. In Play mode, move the red cube with WASD to touch the whit... Read more
Crash on import after files unzipped to assets folder.
Crashed during test case run. http://qatestrail.hq.unity3d.com/index.php?/cases/view/56162 Steps to reproduce- Open the [Animation] ... Read more
[GI] Global Illumination processes are taxing the CPU in empty scenes wh...
Steps to reproduce1. Create a new project, and remove everything from the scene (or alternatively, download the attached project).2.... Read more
[VCS] File's remote status is shown as checked out when actually it's ma...
Steps to reproduce: 0. Start perforce server1. Create new project in workspace and set it up on remote and local machines2. Delete f... Read more
Asset bundle dependencies can be broken under some circumstances
Removed references are sometimes kept in asset files and taken into account to determine AB dependencies. Steps:1. Open repro projec... Read more
Editor crash when inspecting a SerializedProperty variable while debuggi...
How to reproduce: ("1003457repro.mp4")1. Open the attached project "1003457crash.zip"2. Open this script with VS2017: Assets\_Source... Read more
[FixInGit1.4] Unable to publish projects with Unity IAP enabled/imported
ISSUE:If the user enables IAP for a collaborate-enabled project and then tries to publish, they receive a "MD5 does not match" error... Read more
Editor crashes on tlsf_realloc_align when ParticleSystem.Emit is called ...
Editor crashes on tlsf_realloc_align when ParticleSystem.Emit is called and Render module is enabled for Particle System Reproductio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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