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LayerMaskField values are not saved when using UXML Template
To reproduce:1. Open attached project ("case_1183189.zip")2. Select "Box" Game Object from Hierarchy window3. In the Inspector windo... Read more
Screen.width and Screen.height change values when Game window is not active
How to reproduce:1. Open attached project ("1182527-repro.zip")2. Open Console window3. Select Game window4. Click Maximize/Restore ... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity2. In Project window select "Okay.fbx" file, right... Read more
"ARSession.state" gets set to "None" and throws "DllNotFoundException: U...
Reproduction steps:1. Open "AR Foundation Demo.zip" project2. Build & Run for Android3. Notice "Unsuported Device Not Capable" a... Read more
Color artifacts are visible around Unity balls in Measured Materials sce...
How to reproduce:1. Create and open a new Unity project with HD-RP template2. Import 'Measured Materials' asset from the Asset Store... Read more
Expanding all nodes of an endless tree that is using [SerializeReference...
How to reproduce:1. Open user-submitted project (SerializeReference)2. Select 'New Some Thing' Asset in the Project window3. In the ... Read more
[ShaderGraph] Shaders break when Editor version is upgraded
How to reproduce:1. Open VM > Bug Attachments > '1180459-Shader-Graph-issue.zip' project in 2019.2.5f1 version2. Reopen the at... Read more
[UWP][2018.4] Linear to gamma conversion error with HDR camera rendering...
Steps to reproduce:1. Download 1183306_repro.zip and open "new" scene2. Switch platform to UWP and Build project3. Build VS solution... Read more
Quaternion To Matrix conversion failed error thown when Planar Reflectio...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components