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AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...
Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more
[Android] ARM64 architecture takes longer to execute StackTrace API than...
Reproduction steps:1. Open "1177601" project2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP"3. "P... Read more
[Blackboard] Tooltip has 0 width
Reproduced in Version 2020.1.0a2 (d3fe9dc000c3), SRP master of 8/27/19 Summary:Put simply, the tooltip field has no width and the us... Read more
[VCS] UnauthorizedAccessExceptions thrown when interacting with the Prob...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Add the Probuilder package3. Connect it to perfor... Read more
[Profiler] Show calls and Show Related object window doesn't open when p...
Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open.Player loop dropdown... Read more
Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...
How to reproduce:1. Open the attached "AfterAssembliesCallback.zip" project2. Enter Play mode Expected results: A message gets print... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more
Namespace errors are thrown when Physics 2D Built-in package is removed
How to reproduce:1. Create a new project2. Open Package Manager window (Window->Package Manager)3. In Package Manager, top middle... Read more
Profile Analyzer cuts off a frame when saving the pulled data from the P...
How to reproduce:1. Download the user attached .data file2. Create a new project and install the Profile Analyzer package3. Open the... Read more
[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...
Prerequisites:For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open