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0
votes
Won't Fix

[Linux] Unsupported Shader warnings when running the Build with disabled...

Linux

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Apr 17, 2019

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Version/s: 2018.2.5f1, 2018.3.0b4, 2019.1.0a5, 2019.2.0a1

How to reproduce: 1. Open attached project ('linuxshaderwarninglogging.zip') 2. Make sure that Warning logging is set to None in Pla... Read more

0
votes
Fixed

[Timeline] Track frames zoom in to max upon resizing Timeline window

Timeline

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Apr 18, 2019

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Version/s: 2019.1.0a10, 2019.2.0a12

Timeline track frames zoom in to max upon resizing Timeline window. Steps to reproduce: 1. Create a new project. 2. Go to > Window ... Read more

0
votes
Fixed

[iOS] new "Process symbols" build phase added to Xcode project with each...

Mobile

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Apr 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1

Reproduction steps: 1. Create a new Unity project. 2. Enable Services in "Window > General > Services". 3. Build to iOS. 4. Open th... Read more

0
votes
Fixed

SpriteShape - Unable to use the Depth buffer

Package: 2D Sprite Shape

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Apr 17, 2019

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Version/s: 2.0.0-preview.4

How to reproduce: 1. Open the attached project ("SpriteShapeDepthBufferReport.zip") 2. Open the repro scene ("SampleScene") 3. Inspe... Read more

0
votes
Fixed

Panels displayed in scene view block user input across the width of the ...

Scene/Game View

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Apr 18, 2019

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Version/s: 2019.2.0a12, 2019.3.0a1

If a panel is being displayed over the scene view (Particle Effects, Tools etc), it seems as if their box is stretched across the en... Read more

3
votes
Duplicate

[LWRP] Upgrading LWRP 5.2.3 to 5.3.1 causes all materials to lose their ...

Package: Scriptable Render Pipeline Lightweight

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Mar 20, 2019

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Version/s: 5.3.1

Steps to reproduce: 1. Open attached project "hdrp5" 2. Open in 2019.1.0b3 or any Unity version that uses LWRP 5.2.2 version 3. Go t... Read more

0
votes
Won't Fix

Mesh is completely deformed when playing skeletal animations on a GameOb...

Animation

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2017.4.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test" 2. Select the "Paren... Read more

0
votes
By Design

Cubemap artifacts in Build are visible when "HDRI Sky" and "Visual Envir...

HD RP

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Feb 27, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project and a scene "Volume01_Yggdrasil" 2. In the Hierarchy window, select "Lighting" -> "R... Read more

5
votes
Fixed

[LWRP] Add to list button gives empty list when trying to add features t...

Package: Scriptable Render Pipeline Lightweight

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Apr 18, 2019

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Version/s: 5.7.2

How to reproduce: 1. Create a new project and install LWRP package 2. In the Project window go to the Assets folder 3. Right click -... Read more

0
votes
Won't Fix

Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...

Graphics - General

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Apr 09, 2019

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Version/s: 2017.3.0a6, 2017.4.25f1

Reproduction steps: 1. Open the "New Unity Project.7z" project 2. Open "Test" scene 3. Enter Play mode 4. Press "B" Expected Resul... Read more

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