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0
votes
Fixed

An error is thrown in the Console when Play Mode is entered in Maximized...

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Nov 22, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

How to reproduce:1. Create and open a new project2. Import any FBX file with animations3. Select the FBX file and change to “Animati... Read more

0
votes
Fixed

Crash after adding Component Canvas

UI

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Dec 22, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Create New Project.2. Create Canvas.3. Create another Canvas. (Child of previous one).4. Create one more Canva... Read more

0
votes
Won't Fix

Reflection probes create artifacts when using Probe Volume

HD RP

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Mar 03, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a3

Reproductions steps:1. Open the “My project (1)” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Lightning Win... Read more

0
votes
Fixed

Changes to top prefab can cause "scheduled for reimport during the Refre...

Asset - Importers

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May 18, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1

How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more

0
votes
By Design

[Android] Pop-up to allow permission gets automatically denied

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Jun 05, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1

How to reproduce:1. Open the “IN_77212” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Fixed

Updating a project to a new editor version sometime causes immutable ass...

Packman

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Sep 21, 2020

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Version/s:

Updating a project to a new editor version sometime causes immutable assets to be altered. Steps to reproduce: 1) Create a new Unity... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

0
votes
Fixed

[Android]Particle system is rendered with Artifacts Android when using O...

Visual Effects - Legacy

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Aug 18, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.2

Steps to reproduce:1. Open user's attached project "Foliage_Test.zip"2. Build it to Android3. Notice the purple artifacts on the top... Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

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