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[Backport] NullReferenceException when deselecting a Prefab GameObject i...
How to reproduce: 1. Open the user attached "Station Defender.zip" project 2. Go into the "_Scenes" folder and open the "Bug" Scene ... Read more
[Backport] Graphics.Blit 0 index texture will not be drawn when VRTextur...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce: 1. Open attached... Read more
[Backport] [XR][Quest][Multiview] Right eye flickers or renders a black ...
Repro steps: 1. Open attached project 2. Make sure Multiview is used 3. Make sure the shader used for Left Controller is Particles/S... Read more
[Backport] Editor crash on loading project with Vulkan set as the graphi...
How to reproduce: 1. Open the attached 'project-1255713.zip' project 2. In the 'Project Settings' > 'Player' set the graphics API to... Read more
[Backport] [Linux] A "Not Responding" dialog window opens up in the Play...
How to reproduce: 1. Open the attached project (SplashTest.zip) 2. Press Ctrl+B to build and select a build location 3. Notice the m... Read more
[Backport] [Android][Vulkan] Crash on Samsung Note8 while running gfx tests
How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more
[Backport] Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod]...
How to reproduce: 1. Open the attached "UWP_StrippingExcessive.zip" project 2. Make sure that "Script changes while playing" has "St... Read more
[Shadergraph] Causing a recursive subgraph import through file replaceme...
Reproduces in: Version 2019.4.28f1 (1381962e9d08) Version: 2020.3.13f1.629 Version: 2021.1.8f1.2516 Version: 2021.2.0b1.3029 Ve... Read more
[Backport] [Android] [Linux] "Unable to forward network traffic to devi...
Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more
[Backport] Script names containing non-ASCII characters are not printed ...
How to reproduce: 1. Open the attached project "Accents.zip" 2. In the Project View select zzz.cs and click reimport 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset