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[Android]Rendered GameObject amount is severely lowered when their mater...
Steps to reproduce: 1. Open the user's attached project "VKNotRenderingEverything.zip" 2. Open "SampleScene" 3. Build it for Android... Read more
Not all 2D sprites get imported when upgrading a project from 2018.4
How to reproduce: 1. Open the project "FixTilesetBug.zip" 2. Extract the archive "TextureThatImportsWrong.zip" 3. Open the extracted... Read more
[UI Toolkit] Click event passes through overlapping UIDocument's VisualE...
How to reproduce it: 1. Open the user's attached project ("UIToolkit.zip") 2. Load the "SampleScene" scene 3. Enter the Play Mode 4.... Read more
[MacOS] Switching to Unity when it is in another Desktop moves the last ...
Reproduction steps: 1. Create a new project 2. Go Edit -> Project settings and undock it if docked (works with any dockable window t... Read more
[Profiler] ArgumentNullException is thrown on maximizing Profiler window...
In the Profiler window, when Editor Record Mode is set then on maximizing Profiler window, ArgumentNullException spams the console. ... Read more
Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps: 1. Open the attached project "1314326" 2. Open scene "Game" 3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
Scene View Search field is not selectable with Mouse controls
In Editor, Applying Mouse left-clicks on Scene view 'Search Query' field it's not selectable and not getting highlighted. Refer atta... Read more
URDF robot using ArticulationBody collapses on itself and passes through...
How to reproduce: 1. Open the attached project's "case_1312244-Project.zip" Scene labeled "TutorialPoseEstimation" 2. Enter the Play... Read more
BindProperty on SerializedProperty of type "ulong" does not bind to INot...
How to reproduce: 1. Open the user's attached project (link in the Edit) 2. Create a new empty GameObject in the Hierarchy and selec... Read more
AudioClip reference is lost when loading a new Scene even if AudioSource...
Reproduction steps: 1. Open the user's attached project and Scenes/MenuScene scene 2. Enter the Play mode 3. Select Start Game in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected