Search Issue Tracker
[XR][Quest][Vulkan] Vulkan XR apps crash on Quest upon launch when Optim...
Repro steps:1. Create a new project2. Add XR Plug-in Management3. Set Graphics API to Vulkan4. Enable Optimized Frame Pacing in Play... Read more
[UI Builder] Variable is enabled/disabled when clicking only on its name...
How to reproduce:1. Open the attached "1327827_Repro" project2. In the Project window double click on "NewUXMLTemplate" Asset3. In t... Read more
RaycastCommand maxHits parameter does not have any effect on how many hi...
How to reproduce:1. Open the attached project2. Enable Gizmos in the Game View3. Click Play4. Observe Game View Expected result: The... Read more
VFX Graph doesn't get updated after changing the Point Cache Node's Asse...
How to reproduce:1. Open the user's attached "MatchParticleHD.zip" project2. Open the "Test" Scene3. Select the "BasePiece" GameObje... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps:1. Open the attached user's project "GoliathFromScratch.zip"2. Switch to Android Platform3. Open Android Logcat a... Read more
AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...
How to reproduce it:1. Open the user's attached project "BugExampleProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode... Read more
Unable to remove Empty Category in Sprite Editor after changing Sprite L...
How to reproduce:1. Open the attached project "Example_Rig_Bug.zip"2. From the Project window, select Assets/Example_Rig_Bug.psb3. I... Read more
[IL2CPP][Xcode] Undefined symbol errors produced when compiling GameAsse...
Steps to reproduce:1. Open the attached project ("1325183.zip")2. Check "Create Xcode Project" option in Build Settings3. Build and ... Read more
Absolute paths in the manifest.json are being set for external packages ...
How to reproduce:1. Create and open a new Unity project2. Download the attached "External.tgz" package3. In the created project's Pr... Read more
[HDRP] CPU usage increases significantly (4 - 5ms) when the Render Graph...
How to reproduce it:1. Open the attached project "1314181.zip"2. Load the "TestScene" Scene3. Set Profile Analyzer's Mode to 'Compar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask