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Using mesh uv's for calculating clip space position in shader breaks Dyn...
How to reproduce: 1. Open the attached project 2. Open the "BatchingTest - NOT_WORKING.unity" scene 3. Check the statistics Actual ... Read more
Cannot build for console platforms when the Ads package is in the projec...
If your project contains the Ads package, errors will occur when building for console platforms and the build will fail. The follow... Read more
[XboxOne] Crash at GeometryJobTasks::ScheduleSharedGeometryJobs when pla...
Steps to reproduce: 1. Uncompress 4177750_CrashbotsGraphicJobs20183.zip and open it with Unity 2018.3.4f1 (It could throw some error... Read more
[Editor] Input Action does not disable automatically when existing Play ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/436 Forum: https://forum.unity.com/threads/errors-with-new-input-sy... Read more
[UI] Using "detect input to bind to an Action" sometimes generates an er...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/467 Repro: 1. Download package and project at: https://github.com/... Read more
[Scripting] Input Action loses callback functions after re-enabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/472 https://github.com/Unity-Technologies/InputSystem/... Read more
Editor crashed after clearing baked data right after canceling a bake
Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests) 2. In t... Read more
[UI] Re-naming Action Map after starting to re-name an Action breaks the...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/489 Repro: 1. Download package and project at: https://github.com/... Read more
[UI] "Release" for Press Interaction does not trigger action
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/492 Repro: 1. Download attached project "PressTest.zip" 2. Downloa... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Open Visual Studio solution switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted
- Non-bold Japanese characters become bolder when the first button has those characters in bold in a custom window rootVisualElement