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When undoing Grid values, those changes are not updated in scene view
Reproduction steps: 1. Create a new project. 2. Create Tilemap. 3. Select Grid. 4. Change Cell Swizzle. 5. Undo that change. Expect... Read more
Rotating root node of an animated model which uses Generic animation typ...
How to reproduce: 1. Open QA-supplied project 2. Load scene "TestScene" 3. Enter Play mode and observe the Game view (or build for P... Read more
.NETCore 5 UWP dll throws exception when API updater runs
Steps to reproduce: 1. Open the attached project 2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip packa... Read more
[Curve] Curve position jumps on preview
[Curve] Curve position jumps on preview 1. Open project attached. 2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more
[Anim] can't animate Material on child GameObject
Reproduction steps: 1. Open ChildMat scene 2. Select GameObject GO and open the Animation Window 3. Select Sphere GO (child), enable... Read more
[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...
Repro steps: 1. Open Scene1 from attached project, or create a new project and add a particle system in the scene 2. In the Particle... Read more
BeginAnimatedCheck API changes breaks backward compatibility.
BeginAnimatedCheck is an undocumented function in MaterialEditor. We added a new parameter to this function in 2017.1 and this brok... Read more
[Video Player] H264 and VP8 videos don't play on Android devices
How to reproduce: 1. Open the attached project 2. Build and run Render Texture scene on Android device 3. "Groot_H264_AAC_480x360" s... Read more
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