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Typo in 'Accept merge' popup window
Steps to repro: 1. Open attached project; 2. In Project panel drag 't1' scene on top of 't2'; 3. Click 'Merge into existing'; 4. Cl... Read more
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro: 1- Open project in attachment. 2- Open scene 'PinkSquare'. You shou... Read more
[IL2CPP] [.NET 4.6] Mail doesn't send when calling SmtpClient.Send
Reproduction steps: 1. Allow less secure apps to access your email account. - Google guide: https://support.google.com/accounts/an... Read more
Rewriter errrors when building for UWP refering to System.Net classes
How to reproduce: 1. Download attached project and open "Test" Scene 2. Build game (make sure Universal Windows Platform is selected... Read more
AssetDatabase.importPackageCompleted callback doesn't fire if scripts ha...
Steps to reproduce: 1. Open attached project "947215.zip" 2. Click "Test/ImportPackage" in the Menu Bar *a Unity Package containin... Read more
Prefabbing an object with missing Script component grays out whole Compo...
To reproduce: 1. Open the attached Unity project "MultiSpritePreview.zip" 2. Click on ZombieFemale prefab 3. Inspect the Nothing Se... Read more
Preview of multiple sprites in the inspector are overlapping
To reproduce: 1. Open attached Unity project "MultiSpritePreview.zip" 2. Go to Assets --> Prefabs 3. Click on one of the prefabs, th... Read more
Particle System Sub Emitter maximizes CPU usage up to 95%
Reproduction steps: 1. Download project "Particle Bug.zip" and open in Unity 2. Select object "Problem Particle System" in Hierarchy... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter Play mode and observe Game view 4. Build & Run 5. Obs... Read more
VideoPlayer throws errors in the Windows Standalone build if more than o...
Reproduction steps: 1. Open the attached project "VideoTest.zip"; 2. Open "main.unity" scene; 3. Observe that there are two Quad com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected