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2
votes
By Design

[iOS] "Linked away" exception when connecting Socket

IL2CPP

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Jul 31, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2.0a3

Reproduction steps: 1. Open customer's attached project in "New Unity Project.zip" 2. Make sure your iOS device has an internet conn... Read more

1
votes
Fixed

SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle

Asset Bundles

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Jul 13, 2020

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Version/s: 2019.3.12f1, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Enter the Play Mode 3. Click the "Restart" button to reload... Read more

0
votes
Postponed

Windows resized independent of cursor when trying to double-click drag r...

IMGUI

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Jul 31, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open new Unity project with Default layout 2. Expand Inspector window until the middle of the Editor 3. Doubl... Read more

1
votes
Fixed

Physics2D Multithreading not behaving as expected

Physics2D

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Aug 01, 2020

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Version/s: 2019.2, 2019.4.6f1

Reproduction steps: 1. Open attached project "MT Physics2D.zip" and scene "SampleScene" 2. Enter Play Mode 3. When MT is ON observer... Read more

1
votes
Fixed

Editor crashes on CompressedMesh::Compress when using VertexAttributeFor...

Graphics - LowLevel

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Aug 03, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps: 1. Open the attached "MeshCompressionCrash.zip" project 2. Right-click on the "face.fbx" in the Project window t... Read more

0
votes
Fixed

[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/...

Windows

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Aug 03, 2020

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Version/s: 2020.1.0b3, 2020.2.0a4, 2020.2.0a20

Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains uncha... Read more

0
votes
By Design

[URP][XR][XR SDK] World reconstruction (which uses MATRIX_I_V_P matrix) ...

Package: Scriptable Render Pipeline Universal

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Jul 30, 2020

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Version/s: 7.4.1

Reproduction steps: 1. Open attached project ("TestDepthRecURP-develop.zip") 2. Open "Scene" scene 3. Enter Play mode Expected resu... Read more

0
votes
By Design

[Improvement][URP]Generated GLES3x shader uses mediump precision instead...

Package: Scriptable Render Pipeline Universal

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Aug 02, 2020

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Version/s: 7.3.1

Steps to reproduce: 1. Open user's attached project "DemoProject.zip" 2. Select Assets/Shaders/URPIsolines.shader 3. Compile code fo... Read more

0
votes
Won't Fix

Bolt - Setting graph variable in function breaks C# generation

Package: Visual Scripting Bugs

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Apr 01, 2020

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Version/s: 2.0.0a10, 2.0.0a12, 2.0.0a13

Create a Flow function and add a graph variable. !https://support.ludiq.io/s/attachments/21929/5/437/c1773d1a1613e8a4e47d3e7dc5299e... Read more

0
votes
Duplicate

IndexOutOfRangeException is thrown from Selectable.OnEnable/OnDisable wh...

IMGUI

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Aug 03, 2020

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Version/s: 2019.3.0b10, 2019.4.3f1, 2020.1.0a6, 2020.2

How to reproduce: 1. Open user-submitted project (SelectableException.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the '... Read more

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