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Specific Windows are automatically docked next to other windows
To reproduce:1 Create a new project2 In the top right corner, select a default layout3 In the top menu bar, go to "Window" and try o... Read more
Compute shader compile times are not printed to the Editor.log
Reproduction steps: 1. Create a new Unity project from the HDRP template2. Add SampleScene.scene scene in the Build Settings window3... Read more
[Mac] Input.GetAxis not resetting to 0 when no keys are pressed in the o...
The Unity Input "Horizontal" and "Vertical" Axes seem to get hung up or stuck when playing in editor in Unity 2020.2.6 and 2020.2.7.... Read more
Clicking the orientation Gizmo in the Scene view stopped working
Reproduction steps:1. Create an empty Project2. Select the Hand tool (Q)3. Click on the Orientation Gizmo in the Scene view to chang... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps:1. Open user attached project Expected result: The Project opensActual result: The Project crashes Reproducible w... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more
Particles are not distributed evenly when Shape is set to Cone and Cone'...
How to reproduce:1. Open the user's attached "ShurikenBugs.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System... Read more
[XR SDK] "Failed to load window layout" pop up error is thrown when proj...
Reproduction steps:1. Create a new project2. Open the Project settings window and dock it3. Enable XR Plugin Management4. Open the P... Read more
[Cinemachine] Assertion failed on expression is thrown on undoing after ...
[Cinemachine] Assertion failed on expression is thrown on undoing after removing "CinemachineVirtualCamera" in prefab On undoing aft... Read more
ShaderGraph with Unlit Material Type is SRP Batcher incompatible when a ...
How to reproduce:1. Open a new URP project2. Import the user's attached "HexagonsShader.shadergraph"3. Select the "HexagonsShader" S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation