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[HDRP] Refraction shaders dont compile on mac
When you open the Samples project it takes extra long to compile shaders, after some time compilation fails and produces an error al... Read more
Crash when running Build with Entities package + IL2CPP
How to reproduce:1. Create a new Unity project on a machine with 64bit architecture2. Import "com.unity.entities" package3. Set scri... Read more
Certain errors do not open in Code Editors when double clicking error
Reproduction steps:1. Open the attached project "NullErrorTest"2. Open Assets\Scenes\SampleScene3. Press Play4. Double click the Nul... Read more
[Particle System][Vulkan][URP] Particles start freezing when Graphics Jo...
Reproduction steps:1.Open the attached user's project "Particle System Graphics Jobs Bug.zip"2.In the Project window under the "Asse... Read more
[WebGL] Incorrect loading progress is shown in the Player when Build fil...
How to reproduce:1. Open the attached project2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project... Read more
[WebGL] Build files aren't being compressed
Reproduction steps:1. Create a new Unity project2. Navigate to File > Build Settings > Player Settings3. Under Publishing Sett... Read more
Assigning pointer of unsafe pointer throws InvalidOperationException eve...
How to reproduce:1. Open the user's attached project ("DotsMan.zip")2. Enter Play mode3. Notice the "InvalidOperationException: OnUp... Read more
[Android][Vulkan] Unity returns lower or higher values of computing buff...
Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more
[Vulkan] Build crashes with vk_icdNegotiateLoaderICDInterfaceVersion aft...
How to reproduce:1. Open the attached project named "vulkancrash.zip"2. Make sure the Editor is using Vulkan API3. Build and Play4. ... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps:1. Open the attached project "1306037"2. From the Project window, right-click on the OBJ file and press Reimport-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window