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Profiler shows 1 static body under Physics (2D) when profiling an empty ...
How to reproduce: 1. Create a new Unity project 2. Open the Window > Analysis > Profiler 3. Record Play Mode/Edit Mode 4. See the Ph... Read more
WebGL Player does not detect focus lost when clicking outside of the gam...
Steps to reproduce: 1. Download and open the attached project 2. Build and run for WebGL 3. Press and hold any of the arrow keys 4. ... Read more
Disabling lighting in Scene View does not clear baked lighting resulting...
Repro: 01 - Ensure Auto is enabled (Lighting Settings >) 02 - Create a Scene with a cube and a plane. 03 - Make these objects Stati... Read more
[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...
How to reproduce: 1. Open the attached project 2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Other Setti... Read more
[Linux] Sprite Editor slice window disappears when trying to change slic...
How to reproduce: 1. Open the user's originally attached project ('Junk.zip') 2. Open 'unity' Sprite, make sure the mode is set to M... Read more
CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...
How to reproduce: 1. Open submitted project (CapsuleCast) 2. Enter Play Mode and see the Console window Expected result: Cast (befo... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce: 1. Open attached project "MultihreadedRenderingError.zip" 2. Make sure that "Edit" -> "Project Settings" -> "Play... Read more
Audio Mixer Send effect 'Send level' slider not functioning
Steps to reproduce: 1. Open new project 2. Create Audio Mixer 3. Create 2 groups in the Audio Mixer 4. Add "Receive" effect on one a... Read more
[Editor Windows] YAMLMerge tool occasionally exiting without any warning...
How to reproduce: 1. Download the project 2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'E... Read more
[Nested Prefabs] Prefab Override does not save transform position data
Steps to reproduce: 1. Open scene "prefab override bug" 2. Select object R2-R3, you will see transform handles for it 3. Move handle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Warning is briefly shown when clicking on Android module in the Build Profiles Menu
- CommandBuffer warning is thrown when opening a Game View tab and Graphics API is set to Direct3D12
- Significant performance degradation in Play mode when MSAA is set to 4x-8x, the active build platform is "Android" and URP is in use as the SRP
- World-Space UI renders with artifacts on WebGL
- Build Profile Window - Two profiles are being selected upon reopening window and causes console errors on right-click delete