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[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more
[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...
Reproduction steps:1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene"2. Connect the iOS device ... Read more
OnDrawGizmos is not called if Game Object is in an additive scene and Dr...
How to reproduce:1. Open the attached project2. Enable Gizmos at Top Right of Game View3. Click Play4. Observe Game View Expected re... Read more
[XR SDK] Secondary camera renders only skybox when project is ran in Player
Reproduction steps:1. Open the attached project ("CameraLayerBug.zip")2. Build and run the project Expected result: Top left camera ... Read more
[Performance Regression] AnimationWindowState:get_allCurves takes approx...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open Animation window (Window > Animation > Animation... Read more
Memory cache is not visible in the detailed view of Memory Profiler modu...
Memory cache is not visible in the detailed view of the Memory Profiler module in Profiler Window Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more
AssetPreview.IsLoadingAssetPreview returns false when a preview is reque...
Reproduction steps:1. Open the attached project "AssetPreview_IsLoadingAssetPreview.zip"2. Open the Test Window (Test > Open Test... Read more
[HDRP] Issue with HDRP default global settings upgrade. Lens flares shou...
This is a discussed issue with the developers. Looks like the migration code might not be working properly in certain cases. Reprodu... Read more
Editor crashes while exiting play mode
Steps:1. Open attached project2. Assign NewBehaviourScript to any GameObject in Hierarchy3. Drag to the Project Browser to convert t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default