Search Issue Tracker
[PolyBrush] Undo for Texture Painting does not remove paint changes
How to reproduce: 1. Open the attached project. 2. Open the Polybrush window. 3. Select texture paint (Texture + wall icon) and star... Read more
[UI] GI progress bar is frozen until it's hovered on when auto-baking or...
Steps to repro: 1. Create new project on Windows and open "SampleScene" scene; 2. In the Lighting window (Window>Rendering>Lighting)... Read more
"Cannot get non-existing progress id" error appears in Console when ente...
Reproduction steps: - Open attached project - Open MainMenu scene - In the ProjectBrowser search field, type "gameplay" - Enter Play... Read more
[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce: 1. Open the attached project "Case_1307535" 2. In the Project Window select "Cube" 3. Double click to open it in... Read more
[Visual Scripting] 'State' and 'Script' Graph icon disappears on selecti...
When selecting 'UI Toolkit Live Reload' option on the Graph window it causes their Graph icon to disappear. Steps to repro: 1. Crea... Read more
[Visual Scripting] Graph window doesn't open when double-clicking on the...
The graph window doesn't open when double-clicking on the graph asset. As a result, it breaks consistency from other similar asset t... Read more
UIElements' text color is different from IMGUI's text color
How to reproduce it: 1. Open the user's attached project "PlayModeTintUIElements.zip" 2. Click on the Main Menu bar's 'MyWindow' > '... Read more
URP - Warnings about missing metadata appear after installing
After installing the Universal render pipeline in a new 2021.1.0b7 project, I get two errors about missing metafiles. Warning: "A ... Read more
Editor freezes when IDE debugger hits a breapoint in a method with MenuI...
WARNING: Make sure the Task Manager is closed before reproducing this issue! You will not be able to open any applications that are ... Read more
A most simple Shader Graph with Alpha clipping is performing worse when ...
How to reproduce: 1. Open the attached "1310512_Repro" project 2. Open the Scene "TestScene" 3. Open the Profiler (Window->Analysis-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working