Search Issue Tracker
[macOS] [Linux] Input.inputString doesn't convert input to the suggestio...
Steps to reproduce: 1. Open the project attached by the user 2. Open scene "InputApiTestScene" 3. Add Simplified Chinese (Pinyin) to... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
[UWP] Development Console present When not in Development Build on HMD
How to reproduce: 1. Open the attached "Test UWP Console.zip" project 2. Plug-in Acer HMD device 3. Switch and Build to UWP (without... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps: 1. Open project in "case_1274547-minimum.zip" 2. Build the project for iOS and deploy it to a device 3. Wait Ac... Read more
UnityException is thrown while moving or creating scripts after adding C...
Reproduction steps: 1. Open user's project "BugProject.zip" 2. Select "CSVTable" in the Assets folder 3. In the Inspector window, in... Read more
[UI Toolkit] [iOS] Text gets copied from a newly selected Text Field to ...
Steps to reproduce: 1. Open the project in "TestUIBug_Project.zip" (608.9 KB) 2. Build the project for iOS and deploy it to a Device... Read more
High memory usage in the Editor when using Vulkan with HDRP
How to reproduce: 1. Open any HDRP project or create a new HDRP project 2. Switch Graphics API to Vulkan 3. Open Task Manager and in... Read more
Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...
How to reproduce: 1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene" 2. Open the DOTS Entities Insp... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce: 1. Open the attached '1312714.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Click ... Read more
UI Builder throws MissingMethodException when clicking on elements in th...
How to reproduce: 1. Open the attached project 2. Click Window > UI Toolkit > UI Builder 3. Click on any element in the Hierarchy E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working