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Unity crashes when Applying/Reverting and Applying/Undoing prefab change...
Reproduction steps: 1. Open the repro project 2. Open scene 1 3. Select New Prefab in Hierarchy 4. Press Apply and then revert 5. Re... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects 2. Create cube and drag it to project tab to create prefab 3. Sync ... Read more
Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. T... Read more
Launching the editor using -projectPath argument without a valid license...
How to reproduce: 1. Delete Unity license files (.urf) located in C:\ProgramData\Unity 2. Create a .bat file containing this: "C:\P... Read more
[iOS] When disabling current autorotation orientation via Screen.autorot...
Reproduction steps: 1. Open attached project and build for iOS 2. The project toggles autorotation to portrait and portraitUpsideDow... Read more
Infinite Guid Changes because of Symlinks
Reproduction steps: 1. Open project attached (Symlinks.zip). 2. Setup Symlink. Instructions: - Open cmd with administrator rights. -... Read more
Editor Crashes if dragging docked Octane Viewport with "Alt" + "Right MB"
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Octane" -> "Settings" -> "Load Octane" 3. Close the "Octane" window 4. "... Read more
The Editor crashes in utf16_to_utf8_len due to the specific plugin
To reproduce: 1. Open the project, attached by the user (pv-plugin-v2.zip) 2. Open "w.i.p" scene 3. Enter Play mode Expected: the ... Read more
[GearVR] Suspending VR unity app then resuming shows black screen, spams...
Not sure if this is our code or not but when using GearVR if you suspend the game by going back to the OS then resume it you only se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled
- "Untracked" memory is logged by the Profiler when small allocations for delegates and big allocations for new array creations happen simultaneously
- Rotation value change on the X-axis gets stuck when using transform.rotation.eulerAngles