Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
1
Found in
2021.3.38f1
2022.3.31f1
6000.0.4f1
Issue ID
UUM-72764
Regression
No
"Untracked" memory is logged by the Profiler when small allocations for delegates and big allocations for new array creations happen simultaneously
How to reproduce:
1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction”
2. Build And Run the Development build with the “Copy PDB” and “Autoconnect Profiler” options checked
3. Open the Player in the Profiler
4. Press the button in the Player several times
5. Observe the “Allocated Memory Distribution” section in the Profiler
Expected results: No “Untracked” memory is created
Actual results: “Untracked” memory starts to build up at some point and is growing with every button click
Reproducible with: 2021.3.38f1, 2022.3.31f1, 6000.0.4f1
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment