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Game window framerate is lower when first starting a scene with a low re...
Reproduction steps:1. Create a new HDRP template project2. Make sure Scene and Game windows are docked in the same tab3. In the Game... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Various Scene/Game View element positions are randomly updated when hove...
Steps to repro:1. Open the attached project on OSX;2. Open the "Night" scene;3. In the Hierarchy select Spot Light gameobject;4. Att... Read more
PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...
Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more
[ParticleSystemForce] Errors are thrown on accessing Preset when Particl...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[DX12] Player freezes and/or crashes when switching between full screen ...
How to reproduce:1. Create a new Unity project2. Open the Project Settings > Player and switch the primary graphics API to Direct... Read more
[Text] Windows Failed to load on enabling 'UI Toolkit Live Reload' optio...
From 'Text' windows, when 'Font Asset Creator' or 'Sprite Importer' window is opened then on enabling 'UI Toolkit Live Reload' optio... Read more
Can't override prefab's Script component's value by setting the value ...
How to reproduce it:1. Open the attached project 'PrefabReset.zip'2. Load the 'SampleScene' scene3. Select the 'prefabObject' prefab... Read more
Packages cannot be added from a registry that returns invalid publish da...
As reported on the Unity forums, adding packages from the Github npm package registry produces the following error on Windows: Canno... Read more
[XR SDK] [Lumin] Magic Leap app fails to start when built from batch mod...
Reproduction steps:1. Open the attached project folder ("2019.4.zip")2. Make sure the Library folder is deleted3. Open the "build.ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window