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"PropertiesGUI() is being called recursively" warning produced when tryi...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Material in Assets (Right-click -> Create -> Materia... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps: 1. Open user attached Project 2. Enable Device Simulator 3. Press Play 4. Try to Zoom in with two fingers Expec... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce: 1. Open the attached "VR.zip" project 2. Build to UWP 3. Open Visual Studio solution 4. Build the solution to Holo... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Player... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce: 1. Open the user's attached "Testing Ground.zip" project 2. Go to File -> Build Settings 3. Build And Run the proj... Read more
Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Build And Run the project 4. Go back to ... Read more
[iOS] Touchscreen events count does not change when using screen if enab...
How to reproduce: 1. Open project "UnityInputSystemBugsRepro.zip" 2. Go to the Build Settings, choose iOS and deploy the app to a de... Read more
The left mouse button remains held when focusing the Player by. clicking...
How to reproduce: 1. Open the attached “InputSystemBug_Source.zip” project 2. Open the “SampleScene” Scene 3. Build And Run 4. Left-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab