Search Issue Tracker
Fixed
Fixed in 2023.1.0a2
Votes
0
Found in
2020.3.34f1
2021.3.1f1
2022.1.1f1
2022.2.0a13
2023.1.0a1
Issue ID
UUM-647
Regression
Yes
"PropertiesGUI() is being called recursively" warning produced when trying to open color picker when object picker is opened
Steps to reproduce:
1. Create a new project or open an existing one
2. Create a Material in Assets (Right-click -> Create -> Material)
3. Select the created Material
4. In Inspector click the Object Picker icon for Detail Mask field (or any other field with Object Picker option)
5. Click on the Color Picker icon next to Albedo field
Expected results: No errors or warnings
Actual results: "PropertiesGUI() is being called recursively. If you want to render the default gui for shader properties then call PropertiesDefaultGUI() instead" warning is produced
Reproducible with: 2020.1.0a22, 2020.3.32f1, 2021.2.16f1, 2022.1.0b14, 2022.2.0a9
Not reproducible with: 2019.4.37f1, 2020.1.0a21
Notes:
- Not reproducible on Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Subgraph block property value is not passed through to the main graph
- Button OnClick event remains the same when the selected function is changed to private
- [DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling a specific Ray Tracing shader
- [Android] [OpenGLES3] Some of the shadows are not rendered when deployed with OpenGLES3 Graphics API on Android
- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)
Add comment