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[Editor] Null reference exception occurs when changing color for a gradi...
Null reference exception occurs when changing color for a gradient key. While creating new keys, and opening the color editor quickl... Read more
Reflection Probe is only baking skybox when Type is set to Baked
Reproduction steps:1. Open the attached project ("1316388R.zip")2. Open the "Reflection_Probe" scene3. Select the "Reflection Probe"... Read more
[IMGUI] Project window is overlapping with Assets window when they are s...
When Two Column Layout is set then on the shrinking Project window it gets overlapped with Assets window. Refer attached video Steps... Read more
Unable to set Custom Function Node File Source property in ShaderGraph d...
How to reproduce:1. Open the user's attached "sg-cfn-test-2021.2a10.zip" project2. Open the "CustomFunctionShaderGraph" Shader Graph... Read more
Embedded Unity Window receives mouse down when using touch input outside...
Reproduction steps:1. Open user attached Build using Container.exe2. Touch the toggle box labeled "Touch This"3. Repeat the Input an... Read more
NullReferenceException error is thrown when pressing up/down arrow key i...
How to reproduce:1. Create a new project2. Make sure your Project window is set to "One Column Layout" style3. Enter and exit the Pl... Read more
[OSX] Symbol definitions are not detected (greyed out) in code editor wh...
How to reproduce:1. Open the attached project2. In the Project Window, navigate to Packages->Example Package->Scripts3. Open t... Read more
[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...
Steps to reproduce:1. Open the project attached by the user2. Build for iOS3. Run the Xcode project on a device4. Don't allow camera... Read more
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap sti... Read more
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject ...
How to reproduce:1. Open the user's attached "bug.zip" project2. Go to File -> Build And Run3. Press the "ClickToShowButton" butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask