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AudioSource.PlayOneShot doesn't play sounds properly when there are a lo...
Steps to repro: 1. Open original project "Sound_Bug_2019.1.zip" 2. Enter PlayMode and listen to the Audio Expected result: Audio do... Read more
ScriptableObject variable values in the Inspector are not updated in rea...
How to reproduce: 1. Open the attached project ("scriptable objects.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode... Read more
[Metal] Calling FrameTimingManager.GetVSyncsPerSecond() crashes the Editor
How to reproduce: 1. Create a new Unity project 2. Import the tester-attached script(NewBehaviourScript.cs) 3. Attach the script ont... Read more
[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...
How to reproduce: 1. Open attached project "Case_1146074_dx11.zip" 2. Open "Main" scene 3. Enter Play Mode Expected result: Rightmo... Read more
GPU progressive lightmapper crashes with BakeJobConservativeRaster::Exec...
To reproduce: 1. Open attached project "New Unity Project.zip" 2. In Lighting window, Set Lightmap Size to 4096 3. Clear baked data... Read more
Asset Store window does not get updated when the Editor is in Play Mode
How to reproduce: 1. Create a new Unity project 2. Enter Play Mode 3. Open the Asset Store window 4. Type something into the search ... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. De... Read more
[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce: 1. Use keytool.exe to create a keystore with a password, and a key with the a password 2. Load Unity and set it ... Read more
Errors are thrown regarding failure to copy DLL (NavMeshComponents.dll) ...
How to reproduce: 1. Open the attached project ("MazeCrusherGame.zip") 2. Open the repro scene ("Mighty Hammer") 3. Make some change... Read more
[TreeCreator] Base Prefab is also modified when changing Prefab Variant ...
How to reproduce: 1. Open the attached 'TreeCreatorVariantBug.zip' project 2. Go to Project tab and double-click on 'Tree Variant' (... Read more
All about bugs
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