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[macOS] Gamepad.SetMotorSpeeds() does not produce vibrations on the cont...
How to reproduce:1. Open the attached project “Controller rumbling.zip”2. Open the “SampleScene” scene3. Connect a Controller to the... Read more
Particle System using burst with Sub Emitters spawns incorrect amount of...
Reproduction steps:1. Open the attached “ParticleEmit.zip” project2. Double click on the “Main.prefab” from the Project Window3. Sel... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
Only the latest imported Asset's path is recorded when multiple Assets a...
How to reproduce:1. Open the user's attached "MinimumSampleProject" project2. Import both attached Material Assets (Assets->Impor... Read more
[UIElements] Overflow.Hidden has no effect after updating the parent ele...
How to reproduce:1. Open the attached project ("BorderRadiusClippingBug.zip")2. Go to "Bug" -> "Open Window"3. Observe the red el... Read more
Editor crashes when loading more than one asset from assetbundle(already...
How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more
[Linux] Entering Play Mode causes the Editor to freeze when there are ab...
Reproduction steps:1. Import the attached Package to an empty project (Freeze.unitypackage)2. Open the 'BingGoal' Scene (Assets/Game... Read more
'Map index on trigger' and 'IndexOutOfRangeException' are thrown when us...
How to reproduce:1. Open the attached '1392559-sample' project2. Open the 'SampleScene'3. Enter the Play mode4. Press '3' on the key... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
[Quick Search] Quick search window is not getting refreshed for added co...
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables