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1
votes
Won't Fix

GameObjects with Polybrush Material are not visible in WebGL Build

Package: Polybrush

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May 24, 2022

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Version/s: 1.1.2

How to reproduce: 1. Open the user's attached "Testing Ground.zip" project 2. Go to File -> Build Settings 3. Build And Run the proj... Read more

0
votes
Fixed

Visual Scripting Graph Json string is kept in memory when graph is loaded

Package: Visual Scripting

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May 24, 2022

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Version/s: 1.7.8

Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Build And Run the project 4. Go back to ... Read more

0
votes
By Design

[iOS] Touchscreen events count does not change when using screen if enab...

Package: New Input System Bugs

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May 24, 2022

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Version/s: 1.3.0

How to reproduce: 1. Open project "UnityInputSystemBugsRepro.zip" 2. Go to the Build Settings, choose iOS and deploy the app to a de... Read more

0
votes
Fixed

The left mouse button remains held when focusing the Player by. clicking...

Input

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Apr 26, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1

How to reproduce: 1. Open the attached “InputSystemBug_Source.zip” project 2. Open the “SampleScene” Scene 3. Build And Run 4. Left-... Read more

0
votes
Fixed

[Documentation][Android] Proximity sensor values are not updating on som...

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May 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps: 1. Open the attached project "InputSystem-TestProject" 2. Build and Run 3. Scroll down and select "Android Pr... Read more

0
votes
Fixed

[ChromeOS] Pixelbook can switch to portrait orientations which result in...

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May 24, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a5

How to reproduce: 1. Build and run attached project on Pixelbook 2. Make sure that application is in full screen mode 3. Try swit... Read more

0
votes
Fixed

Updating LocalizationString when exiting Play mode causes ResourceManage...

Package: Localization

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May 24, 2022

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Version/s: 1.4.2

Reproduction steps: 1. Open the user attached project 2. Build Addressable content (Addressables Groups > Build > New Build > Defa... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

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May 12, 2022

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Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce: 1. Open the attached "SceneLoad" project 2. Observe the amount of time it takes to load the scene Expected result... Read more

0
votes
Active

[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture

DirectX11

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Apr 28, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > "TextureCopy" scene 3. Enter Play mode 4. Observe ... Read more

6
votes
Active

Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...

2D

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May 19, 2022

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Version/s: 2020.3.25f1, 2021.3, 2022.1, 2022.1.0f1, 2022.2

Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more

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