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Particles don't render on a Windows Player that is built from the Linux ...
How to reproduce: 1. Open the attached project (1426494.zip) on the Linux Editor with Windows support installed 2. Open the "particl... Read more
[VFX Graph] InvalidOperationExceptions are thrown when creating Systems ...
To reproduce: 1. Download the attached project "My project (42).zip" and open it in Unity 2. Open the "OutdoorsScene" scene 3. Open... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce: 1. Create a new HDRP project 2. Open Window -> Analysis -> Profiler(standalone process) 3. Notice that "HDRP Mat... Read more
[Linux] "Error while reading movie" errors in Learning templates due to ...
Reproduction steps: 1. Create a new "Karting Microgame" template project 2. Observe Console window Expected result: No errors Actua... Read more
Interrupting Cinemachine Blend when quickly disabling and enabling the G...
How to reproduce: 1. Open the attached project "1421035_case.zip" 2. Open the "SampleScene" Scene 3. Press Play Expected resul... Read more
[macOS] Build fails with command failing to write to output file when us...
How to reproduce: 1. Download the attached project 'Stream.zip' 2. Build the project on macOS 3. Observe the Console Expected resul... Read more
"Could not acquire lock on Asset Store Info cache" Warning appears in Co...
How to reproduce: 1. Open a new 3D project 2. Open Package Manager and download and import asset from the Asset Store Expected resu... Read more
[iOS] Chinese locale fails and logs "Please assign a Font Asset to this ...
How to reproduce: 1. Open project "My project (25).zip" 2. Go to the Build Settings, build for iOS and deploy the player to a device... Read more
Timeline MarkerTrack gets assigned when turning on the "Show/Hide Timeli...
How to reproduce: 1. Open the attached "1410615.zip" project 2. Open the "New Timeline" Playable Asset using an IDE 3. Find "m_Marke... Read more
[XR][Oculus] VR TryRecenter does not work with Oculus Rift
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Press the "R" key Expected result: View recenters Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab