Search Issue Tracker

1
votes
Duplicate

[iOS] .NET 4.6 build outputs machine.config to mono/2.0 instead of mono/4.0

Mono

-

Aug 02, 2017

-

Version/s: 2017.1.0f3

When exporting an iOS project using the .NET 4.6 experimental support, the machine.config is placed in the mono\2.0 directory, but i... Read more

0
votes
Fixed

Changing width of LookDev window to lowest possible while HDRI panel is ...

Graphics - General

-

Aug 03, 2017

-

Version/s: 2017.2.0a4

Steps to reproduce: 1. Create new project 2. Open LookDev window 3. Open HDRI View panel 4. Resize lookdev window horizontally to i... Read more

0
votes
Fixed

LookDev camera/objects is reset upon creating new unity scene

Graphics - General

-

Aug 03, 2017

-

Version/s: 2017.2.0a4

Steps to reproduce: 1. Create new project 2. Add Cube to scene and make prefab out of it 3. Open LookDev window 4. Change to split-... Read more

0
votes
Fixed

LookDev window allows meshes to be dropped from scene hierarchy

Graphics - General

-

Aug 03, 2017

-

Version/s: 2017.2.0a4

Steps to reproduce: 1. Create new project 2. Open add cube to scene 3. Open LookDev window and drag cube from scene hierarchy 4. No... Read more

0
votes
Fixed

Cannot rename an object when a particle system with sub-emitter is playi...

Themes

-

Aug 03, 2017

-

Version/s: 2017.2.0b6

Can't rename a gameobject using the hierarchy when a particle system with a sub-emitter is playing in the editor. 1. Open ParticleS... Read more

2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

-

Aug 03, 2017

-

Version/s: 5.6.3f1

1. Download & open the attached project 2. Observe that: * Current Build Target is Android * VR Support is disabled on Android Build... Read more

0
votes
Fixed

PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...

iOS

-

Aug 04, 2017

-

Version/s: 2017.1.0p2

To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more

0
votes
By Design

HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...

Graphics - General

-

Aug 04, 2017

-

Version/s: 5.6.1p4

Reproduction steps: 1) Download and open user's attached project 2) Switch active platform to Android 3) Run "Test.unity" scene in E... Read more

0
votes
Fixed

Not all selected files are affected when attempting to manipulate them w...

Scene Hierarchy

-

Aug 04, 2017

-

Version/s: 2017.3.0a2

1.Open attached "MultipleSelection" Unity project 2.Hold down Control button 3.Select multiple files by clicking on them in the Proj... Read more

0
votes
Won't Fix

Unable to move selected files to a folder if one of the selected files i...

Scene Hierarchy

-

Aug 04, 2017

-

Version/s: 2017.3.0a2

1.Open attached Unity project 2.Type “t:Prefab” into the search bar of the Project tab 3.Select all found files 4.Attempt to move se... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.