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[Universal RP][Vulkan][Android] Scene is unlit on devices with Vulkan 1....
How to reproduce:1. Create a new Unity project with Universal RP Template2. Upgrade to Universal RP package - 7.1.13. Build & Ru... Read more
Shadows not applying when using File in a Custom Function Node with Univ...
Repro steps:1. Open attached project2. In the Asset folder, double click on "ToonShading" Shader Graph element to open Shader Graph ... Read more
Editor crashes on domain unload when a thread is throwing an exception a...
Steps to reproduce:1. Download 1173626_repro.zip and open "Parlour" scene2. Enter Play mode3. Exit Play mode4. Repeat 2-3 steps 5-15... Read more
[Asset Pipeline v2] [VCS] Changes made to a checked out file are not und...
How to reproduce:1. Create a new project in your preferred Perforce Workspace2. Open the project and connect it to Perforce3. Create... Read more
[Universal RP][Android][GLES3] The scene is flickering in build when HDR...
How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Enable 'HDR' property in the Pipeline Asse... Read more
NullReferenceException error related to Rider package, External Tools ta...
How to reproduce:1. Create any project2. Notice the exceptions in the log3. Open the External Tools tab in Preferences Expected resu... Read more
[VCS] Selected file's VCS status is always shown as "Updating Status" af...
How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a new script and ... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
Baked lighting is rendered black when loading a scene with baked lightma...
To reproduce:1. Open attached project2. Build and run for Android Result: baked lightmaps appear completely black, if the scene was ... Read more
Crash in NavMeshManager on Mobile with IL2CPP when using NavMeshComponents
To reproduce:1. Open the attached project;2. Switch platfom to iOS or Android;3. Make sure Scripting Backend is set to IL2CPP;4. Re-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed