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Newly created HDRP Core 3D project requires user to "Fix All" in the HDR...
How to reproduce: 1. Open a new project with the 3D (HDRP) template 2. Observe the HDRP Wizard Expected result: Newly created proje... Read more
[UI Builder] ProgressBar Component is missing a field for setting the cu...
How to reproduce: 1. Open a new Unity project 2. Open the "Window -> UI Toolkit -> UI Builder" window from the menu 3. Drag the "Pro... Read more
Crash in LightProbesManager::GetLightProbesJobDataFromStaged after exiti...
Steps to repro: 1. Open the attached project and "SimpleOutdoorsA" scene; 2. Drag and drop scene "additive" from the Project view to... Read more
[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...
Reproduction steps: 1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType" 2. Ensure IL2CPP is selected a... Read more
ArgumentException is thrown in Console when selecting Android platform i...
How to reproduce: 1. Open any project 2. Open Build Settings and select Android in the left menu Expected result: No errors in the ... Read more
LightProbeManager asserts are thrown when loading scenes additively
Steps to reproduce: 1. Clone and open Adventure - Sample Game project (link in the comments) 2. Open Persistent scene 3. Enter Play... Read more
Oculus Quest thumbstick upon release returns to zero values relatively s...
Reproduction steps: 1. Open the attached project "Oculus_joystick.zip" 2. In Assets/Scenes open SampleScene 3. In Window -> Analysis... Read more
[Oculus] Quest 2 does not gain focus when user closes system keyboard wi...
dReproduction steps: 1. Open the attached user's project "ScrollRectTest.zip" 2. Build the project for Quest 1/2 and start the appli... Read more
Input System doesn't detect user input when 2nd user joins
How to reproduce: 1. Open the user attached "TestInputSystem.zip" project 2. Enter Play Mode 3. Press Enter to connect to Player 1 4... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps: 1. Open the attached "Input.zip" project 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject