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0
votes
Duplicate

Bolt (VisualScripting Asset) load is high

Bolt

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May 15, 2020

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Version/s: 2019.3, 2019.3.13f1

When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more

1
votes
Fixed

Crash on GameObject::IsActive when enabling a specific Game Object

Scene Management

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May 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b6, 2020.2

Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more

0
votes
Fixed

UGUI Components receive MouseOver events when the Player is in Windowed ...

Package: UGUI

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May 26, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open the attached project (1250718.zip) 2. Press Ctrl+B on the keyboard and select a build path 3. Once the bui... Read more

2
votes
By Design

[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...

iOS

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May 29, 2020

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Version/s: 2019.3, 2019.3.14f1

Reproduction steps: 1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip" 2. Go Edit -> Build Settings ... Read more

0
votes
Fixed

Shader compiler throwing internal communicating errors for UniversalForw...

Graphics - General

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May 29, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1

How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more

0
votes
Fixed

Game View focus is lost when entering Play mode with maximized Game View...

Input

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May 31, 2020

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Version/s: 2018.4, 2019.3, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "FIrst Project.zip" and scene "Level 1" 2. Hover the mouse over Game View and press Shif... Read more

1
votes
Won't Fix

[Linux] [Bolt] Fuzzy Finder window does not accept keyboard inputs when ...

Package: Bolt

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May 16, 2020

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Version/s: 2019.3, 2019.3.6f1

How to reproduce: 1. Open a new or an existing project 2. Download and install the latest version of Bolt 1 from the Asset Store 3. ... Read more

2
votes
Fixed

Particles using World Collision leak through Edge-Collider's points when...

Physics2D

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May 23, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a10

Reproduction steps: 1. Open attached project "ParticlePhysicsTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the particl... Read more

1
votes
Duplicate

GetComponentInParent is returning null when the GameObject is a Prefab

Scene Management

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May 23, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce: 1. Open the attached project (case-1249927.zip) 2. Click on the 'test' GameObject and make sure the 'MyPrefab' fie... Read more

0
votes
Fixed

[SRP Core] Exception thrown when placing a tile that's larger than the t...

Package: Scriptable Render Pipeline Core

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May 29, 2020

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Version/s: 9.0.0-preview.14

Reproduction steps: 1. Open attached project "TilemapTest.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Grid" Gam... Read more

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