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0
votes
Fixed

[iOS] System.IO.MemoryMappedFiles.CreateFromFile() method crashes on iOS...

Mono

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Sep 01, 2017

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Version/s: 2017.1.0f1

Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Open Xcode project 4.Try building for iOS device 5. Xcode build crash... Read more

0
votes
Fixed

Particle system collision gizmos are also shown for particles without co...

Visual Effects - Legacy

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Sep 01, 2017

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Version/s: 2017.3.0a7

To reproduce: 1. Create new project 2. Create two particle systems, reposition one of them so they wouldn't stack on each other 3. I... Read more

0
votes
Fixed

Deleting a tilemap in a grid prefab and saving back that prefab creates ...

2D

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Sep 01, 2017

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Version/s: 2017.2.0b9

Deleting a tilemap in a grid prefab and saving back that prefab creates a duplicate in scene Repro: 1- Open scene 'Tilemap'. 2- In ... Read more

0
votes
Fixed

Checkbox property values become disabled after adding their property to ...

Animation

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Sep 01, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open users attached project and "Scene" 2. Select the "Cube" GameObject and open Animation window 3. Select the... Read more

0
votes
Fixed
0
votes
Fixed

Particle alignment is incorrect when rendering using PreRender callback

Visual Effects - Legacy

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Sep 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open user's attached project 2. Select Main Camera 3. In the Inspector enable script "Shader Replacement" 4. ... Read more

0
votes
Duplicate

Scene view is darker after changing Color Space to "Linear" and set Allo...

Camera

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Sep 02, 2017

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Version/s: 2017.1.0p5

How to reproduce: 1. Create new empty project 2. Set Color Space to "Linear" in Edit -> Project Settings -> Player -> Other Settings... Read more

0
votes
Fixed

Colors in the Scene view are much darker when using linear color space a...

Camera

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Sep 03, 2017

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Version/s: 2017.1.0p5

How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Select "Main Camera" in the Hierarchy window 4. Switch "All... Read more

0
votes
Fixed

[IL2CPP] Assembly.GetModule(string) returns null

IL2CPP

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Sep 03, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project. 2. Play the 'Test' scene. 3. Check the Console. - modules=[Test.dll] (Assembly.Ge... Read more

0
votes
Fixed

Graphics.CopyTexture can not copy texture in Built project if "Read/Writ...

Graphics - General

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Sep 03, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Download project "NewWorld3.rar" that user sent and open in Unity 2. Open "Scene1" scene 3. Enter Play mode Note: ... Read more

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