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Errors appear when trying to combine meshes with quad topology
How to reproduce: 1. Open link, provided in a latest email and download attached project 2. Open project 3. Open Test window, if its... Read more
UI Image's Sprite with UI Shadow or Outline component is not rendered wh...
Reproduction steps: 1. Open the project inside of "SandBoxes Unity Support bc.zip" 2. Open and Play "Lobby" scene Expected: After t... Read more
[iOS] UnitySendMessage is not working on Simulator when trying to login ...
To reproduce: 1. Download attached project "iOS-Simulator-w-FB.zip" and open in Unity 2. Open "SampleScene" scene 3. In Player Sett... Read more
[Mac] Event.Use() is not consuming the current event, resulting in dupli...
How to reproduce: 1. Open the user-submitted project ("EditorWindowOnGUI.zip") 2. Go to Window->Input Editor 3. With a focus on the ... Read more
[MacOS] Crash when Entering Play mode while JetBrains Rider is installed
Reproduction steps: 1. Have JetBrains Rider installed and set as Unity's External Script Editor 2. Open "Repro1138410" Project 3. O... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with: " The type or namespace name 'GridPale... Read more
Stencil status in a Subshader will be stripped by using "UsePass"
Reproduction steps: 1. Open "1138755" project 2. Select "TestCube" 3. Enable Frame Debugger 4. Select "Draw Mesh TestCube" 5. See t... Read more
[Deferred Rendering] Material will not use Reflection Probes when Render...
How to reproduce: 1. Open attached project "Case_1136368_reproProject.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Selec... Read more
Custom brush is re-enabled when painting in Prefab mode with Auto Save on
How to reproduce: 1. Open the attached "case_1136696-CustomBrushPrefabMode" project 2. Select "GameObject1" in the Hierarchy and ope... Read more
Game Object flickers when passing through different LOD with material co...
Steps to reproduce: 1. Open Project "LodCrossFadeBug" 2. Zoom in and out in the Scene View to see the GameObject flickering Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller