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0
votes
Fixed

Errors appear when trying to combine meshes with quad topology

Graphics - General

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Feb 25, 2019

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Version/s: 2019.2.0a4

How to reproduce: 1. Open link, provided in a latest email and download attached project 2. Open project 3. Open Test window, if its... Read more

0
votes
Duplicate

UI Image's Sprite with UI Shadow or Outline component is not rendered wh...

uGUI

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Mar 10, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0a7

Reproduction steps: 1. Open the project inside of "SandBoxes Unity Support bc.zip" 2. Open and Play "Lobby" scene Expected: After t... Read more

0
votes
Fixed

[iOS] UnitySendMessage is not working on Simulator when trying to login ...

iOS

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Mar 18, 2019

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Version/s: 2018.3.0a5, 2018.3.8f1

To reproduce: 1. Download attached project "iOS-Simulator-w-FB.zip" and open in Unity 2. Open "SampleScene" scene 3. In Player Sett... Read more

1
votes
Duplicate

[Mac] Event.Use() is not consuming the current event, resulting in dupli...

IMGUI

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Mar 19, 2019

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Version/s: 2018.3.3f1, 2018.3.9f1, 2019.1.0a13, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("EditorWindowOnGUI.zip") 2. Go to Window->Input Editor 3. With a focus on the ... Read more

0
votes
Won't Fix

[MacOS] Crash when Entering Play mode while JetBrains Rider is installed

MacOS

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Mar 19, 2019

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Version/s: 2017.3.0a1, 2017.4.20f2

Reproduction steps: 1. Have JetBrains Rider installed and set as Unity's External Script Editor 2. Open "Repro1138410" Project 3. O... Read more

0
votes
By Design

[Tilemap] GridPalette namespace not found compile error

2D

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Mar 20, 2019

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Version/s: 2019.2.0a10

When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with: " The type or namespace name 'GridPale... Read more

0
votes
Won't Fix

Stencil status in a Subshader will be stripped by using "UsePass"

Shaders

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Mar 20, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1138755" project 2. Select "TestCube" 3. Enable Frame Debugger 4. Select "Draw Mesh TestCube" 5. See t... Read more

0
votes
By Design

[Deferred Rendering] Material will not use Reflection Probes when Render...

Graphics - General

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Mar 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Case_1136368_reproProject.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Selec... Read more

0
votes
By Design

Custom brush is re-enabled when painting in Prefab mode with Auto Save on

2D

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Mar 13, 2019

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Version/s: 2018.3.0a6, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1136696-CustomBrushPrefabMode" project 2. Select "GameObject1" in the Hierarchy and ope... Read more

0
votes
By Design

Game Object flickers when passing through different LOD with material co...

Themes

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Mar 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "LodCrossFadeBug" 2. Zoom in and out in the Scene View to see the GameObject flickering Expec... Read more