Search Issue Tracker
Single side faced GameObjects casts harsh shadows when the lighting was ...
Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce:1. Open the attached "1319464_Repro" project2. Open the Scene "Samp... Read more
[URP] Pixel Perfect Camera shows zoomed-in UI in the Game view when the ...
How to reproduce:1. Open the user's attached "URP - Pixel Perfect Camera Bug.zip" project2. Open the "URP Pixel Perfect Camera" Scen... Read more
Crash on core::StringStorageDefault<char>::assign when attaching a speci...
Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native clas... Read more
[WebGL] Alpha values are black when a texture is created from the downlo...
If one creates a Texture that is downloaded from a file, it is properly created with alpha on other platforms, but that does not wor... Read more
[Windows] New Unity projects open in windowed mode after closing the las...
How to reproduce:1. Create a new Unity project2. Make the Unity Editor Window fullscreen3. Close the project4. Create a new Unity pr... Read more
[URP] Right click > reset on UniversalAdditionalCameraData component bre...
Steps:1. open any URP project (new URP template or UniversalRenderingExamples)2. open a scene with a camera+assets (like, ToonOutlin... Read more
Numerous errors are thrown upon removing ArticulationBody Component in P...
How to reproduce:1. Open the attached project, Bug scene2. Enter Play Mode3. Make sure Scene View is visible(tested with Scene and G... Read more
Non-stereo viewport rects are incorrect in VR mode
Viewport rects are handled incorrectly in non-stereo cameras when in VR mode, resulting in rendering artifacts. Reproduction steps:1... Read more
[macOS] [Input System] GetBindingDisplayString returns empty Strings for...
Reproduction steps:1. Download and open the attached project 'InputDisplay.zip'2. Open Scene 'Bug'3. Enter Play Mode4. Observe Conso... Read more
Baking GI stalls when baking a specific SpeedTree asset
Steps to repro:1. Download the attached project and open "tree" scene;2. In the Lighting window (Window>Rendering>Lighting) pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size