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[IMGUI] [HDRP] Base Layer AOVs property warning text is clipped in Graph...
Base Layer AOVs property warning text is clipped in Graphics Compositor Window. Steps to repro:1. Create a new HDRP template Project... Read more
Unable to update project from pre-built Assemblies to Source
Numerous errors and warnings appear when trying to upgrade to the latest Bolt package. These errors can be cleared initially but whe... Read more
[Linux] WebGL builds fail if the /usr/bin/python symlink is not present
On a supported Linux config such as Ubuntu 2018.4:1) Check if /usr/bin/python symlink exists.2) If it does, either delete it or rena... Read more
NullReferenceException when exporting Object to FBX with missing Motion ...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Right-click "test_generic" in the Hierar... Read more
UnityEngine.UI.Image component editor cannot be overriden by custom editor
Reproduction steps:1. Open the user's project "UnableToOverrideImageEditor.zip"2. Open "SampleScene"3. In the Hierarchy window, sele... Read more
Animator with Update Mode set to Normal ignores Time.timeScale
Reproduction steps:1. Download and open the submitted project "AnimatorTimeScale.zip"2. Open the Sample scene3. Set the TimeScale to... Read more
Index was out of range is thrown when building a new Build Script with L...
How to reproduce:1. Open the user's attached "addressablebug-lightingdata.zip" project2. Go to Window -> Asset Management -> A... Read more
[Hub] Installing Unity Editor fails when the path to "Unity Hub.exe" con...
How to reproduce:1. Create a folder containing characters from a different language than the one currently selected for non-Unicode ... Read more
Cannot use directory with spaces in the Advanced Project Settings
How to reproduce:1. Add or create a project in Hub2. Create "test folder" in C:directory3. Click on the project dropdown on the righ... Read more
[Hub] Warning pop-up contains <strong></strong> when attempting to add a...
How to reproduce:1. Create a new Unity project2. While the project is open, select 'Add' in Unity Hub3. Select the same project that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used